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<titleInfo>
<title>DMD1 3D Modeling Animation Rendering:</title>
<subTitle>An Illustrated Lexicon Color Edition</subTitle>
</titleInfo>
<name type="Personal Name" authority="">
<namePart>Michael E. Mortenson</namePart>
<role><roleTerm type="text">Primary Author</roleTerm></role>
</name>
<typeOfResource manuscript="yes" collection="yes">mixed material</typeOfResource>
<genre authority="marcgt">bibliography</genre>
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<publisher>CreateSpace</publisher>
<dateIssued>2010</dateIssued>
<issuance>monographic</issuance>
<edition>Color Edition</edition>
</originInfo>
<language>
<languageTerm type="code">en</languageTerm>
<languageTerm type="text">English</languageTerm>
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<physicalDescription>
<form authority="gmd">Text</form>
<extent>161 cm; 25,5 cm</extent>
</physicalDescription>
<note>This unique book presents definitions for over 1200 terms, with
hundreds of illustrations, in both black and white and color (color
edition only). The lexicon includes terms from many related subjects,
such as CAD, CAD/CAM, cinematography, light, physics, natural
behaviors, and atmospheric phenomena. It was written for students,
teachers, and professionals, as well as for lay readers who want a
broader understanding of the tools and concepts involved. Terms
related to 3D modeling include bicubic surface, constructive solid
geometry, intersection, mesh optimization, polygonization, ruled
surface, and spline. Terms related to animation include character
rigging, flash animation, keyframing, lattice animation, light
animation, motion capture, onion skinning, skeletal animation,
storyboard, and velocity curve. Animation and rendering often
encompass techniques from cinematography, including lighting, camera
work, and mood-setting atmospherics. Terms related to these major
subjects and rendering itself include ambient light, beauty pass,
caustics, color models, crane shot, Dutch angle, Gouraud shading
model, graphics pipeline, lead room, matting, montage, photon
mapping, ray casting, ray tracing, reflection pass, shutter angle,
and wipe. Some of the key terms refer to other sources for more
in-depth coverage of the topic.</note>
<subject authority=""><topic>Video Production</topic></subject>
<subject authority=""><topic>Graphic Design -- Rendering & Ray Tracing</topic></subject>
<subject authority=""><topic>Digital Photography & Video</topic></subject>
<subject authority=""><topic>Computers & Technology</topic></subject>
<classification>006.636 MOR m</classification><identifier type="isbn">9781453728482</identifier><location>
<physicalLocation>Lasalle College Jakarta Library Catalogue</physicalLocation>
<shelfLocator>006.636 MOR m</shelfLocator>
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<copyInformation>
<numerationAndChronology type="1">DMD10139</numerationAndChronology>
<sublocation>Digital Multimedia Design</sublocation>
<shelfLocator>006.636 MOR m</shelfLocator>
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<recordCreationDate encoding="w3cdtf">2012-07-24 08:51:00</recordCreationDate>
<recordChangeDate encoding="w3cdtf">2016-06-08 10:37:28</recordChangeDate>
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