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This Software is Released Under GNU GPL License Version 3.

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The Winner in the Category of OSS

Title FB1 Make: Wearable Electronics: Design, prototype, and wear your own interactive garments
Edition
Call Number 721.7 HAR m
ISBN/ISSN 9781449336516
Author(s) Kate Hartman
Subject(s)
Classification 721.7 HAR m
Series Title
GMD Text
Language English
Publisher Paperback
Publishing Year 2015
Publishing Place Jakarta
Collation
Abstract/Notes Our bodies are our primary interface for the world. Interactive systems designed to be worn can be intimate, upfront, and sometimes in your face (literally). Bringing wearable electronics from concept to prototype to product can be both inspiring and challenging. This book gives you what you need to start working with these new materials, tools, and techniques. It covers popular wearable products such as the Arduino Lilypad, and Adafruit Flora.

What if your clothing could change color to complement your skin tone, respond to your racing heartbeat, or connect you with a loved one from afar? Welcome to the world of shoes that can dynamically shift your height, jackets that display when the next bus is coming, and neckties that can nudge your business partner from across the room. Whether it be for fashion, function, or human connectedness, wearable electronics can be used to design interactive systems that are intimate and engaging. Make: Wearable Electronics is intended for those with an interest in physical computing who are looking to create interfaces or systems that live on the body. Perfect for makers new to wearable tech, this book introduces you to the tools, materials, and techniques for creating interactive electronic circuits and embedding them in clothing and other things you can wear. Each chapter features experiments to get you comfortable with the technology and then invites you to build upon that knowledge with your own projects. Fully illustrated with step-by-step instructions and images of amazing creations made by artists and professional designers, this book offers a concrete understanding of electronic circuits and how you can use them to bring your wearable projects from concept to prototype.
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